I really loved it for the lighting in the scene and the shape and size of the building. I also liked the way the platform looked even though it wouldn't be high enough for a train station as trains were still rather tall back in the day. We were told we didn't need to do concept art so we all ended up going straight into the modelling.
The wireframe is pretty low poly, except for the railway track. The tri count is 4248. I bent the edges to make the scene look more realistic but I didn't quite get rid of all of the hard edges, which is something I'd like to revise at some point.
I had a little problem with the lighting but I had to go with what I had on the deadline day, again this is something I'd like to revise again at some point.
In the end I came up with these textures. I would have liked to have had more time on the texturing but due to several modules coming together at once most of us on our course didn't have very much time to texture. It was for a test rather than an actual module, until our lecturer decided to make a module of it after the deadline which was slightly annoying. But oh well, I've got 2 projects that at some point I will change to make them look better and I'll update this blog with the new designs too :) Thanks for reading :)
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